Despite the mass of talks ranging from luxury branding to puppet making (not kidding), the standout feature was undeniably, unequivocally the people. Over the course of less than forty-eight hours, I met two men named Tom (one a senior animator, the other a videographer), a design professor from the University of Utrecht, a freelance writer dressed head-to-toe in lemon yellow, and a cheerful producer who knew how to handle a pint. The visual communications we see day-to-day wouldn’t be possible without the people behind them, and the same could be said about D&AD. There is no other crowd I would’ve enjoyed queuing alongside in the rain for an hour with.
If you’ve ever ummed and ahhed over attending D&AD Festival, answer these questions: What keeps you creating? Is it comfortable? Do you feel stretched beyond your self-perceived boundaries? Do you relish getting caught up by the chatter of hundreds of designers milling around at once, or do you stick to your screens with your head down?
(Don’t worry, there are plug sockets and free wifi.)